![]() ![]() ![]() Now, it still blows up, but tells you why it happened. Previously, the mine would just blow up and not explain why it detonated. (improvement) A Chat HUD message has been added that is displayed whenever you try to deploy a mine, but your team's maximum number of mines has already been deployed.(improvement) The jetpack effect was reverted back to the old effect (by popular demand).Some improvements made to air resistance for mediums and heavy armors (very subtle). (improvement) Footspeed of all armors increased slightly, as well as a minor boost to jetpack performance.You now require four headshots or five body shots to kill a Juggernaut with a laser rifle. (improvement) Heavy armors are tougher against snipers.(improvement) You can now specify "-password " on the command line to join a server that requires a password.(improvement) You can specify a server's IP address manually at the join screen.(improvement) Targeting laser prediction should be better now.This plus the other leaks mentioned here should finally put the nail in the coffin on the "degrading server performance" issue. (memory leak) Fixed a large memory leak.(optimization) The following missions were refined in order to optimize framerate:.(bug fix) Deployable turrets (spider and spike) and Deployable inv stations now do damage in their explosion when they are destroyed.(bug fix) Infinite missile lock-on sound bug is fixed. ![]() ![]() (bug fix) All known in-game Chat HUD bugs are fixed (partial lines from paging up/down and resize issues, etc.).(bug fix) Fixed a bug that could reset your Shape Detail setting to max.Here is a complete list of what the update fixes: The game includes some minor fixes regarding server issues and some gameplay balance problems. Sierra announced today that they have posted a new patch, version 23115, for Tribes 2 that can be accessed via the game's built in auto-update feature. ![]()
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